So, I was very kindly sent a new game by a good friend of mine. Thanks Michael. So as it is a new release, March 2019, I thought I would do a little bit of an introduction to the game, and do a quick Let’s Play of the tutorial so we know what to expect for the Let’s Play.
Dawn of Man is a survival-city builder from the creators of Planet base and released on 01 March 2019. The aim of the game is guide a group of modern humans from the Stone Age through to the Iron Age in their struggle for survival. You start of in the Palaeolithic and work through the Mesolithic, Neolithic, Copper Age, Bronze Age and Iron Age, expanding your settlement, researching new technologies and trying to survive against the challenges of the environment, and rival tribes, will throw at you.
About the Game (from the Steam Page)
” Take control of a settlement of the first modern humans, guide them through the ages in their struggle for survival.
Dawn of Man is a survival/city-builder from the creators of Planetbase.
The game starts in the Stone Age, and takes you up to the Iron Age, spanning more than 10,000 years of human prehistory.
You will have to get your people to survive, expand and evolve, just like our ancestors, facing the challenges that the environment will throw at you.
Animals were a vital source of food and resources for ancient humans. Use their meat to feed your people and their skin and bones to make clothing and craft the tools you will need to stay alive. Confront Mammoths, Woolly Rhinos, Ancient Bison, Megaloceros, Cave Lions and other species that roamed the earth at the time.
Collect a variety resources from the environment: fruit, berries, water, wood, flint, stone, ores. Use them to prepare food, to make tools and to build structures in your settlement.
Plan for harsh times
Fish is more abundant in spring, berries and fruit can be collected in summer and animals are easier to come by when it’s warm. When winter comes, make sure to have enough non-perishable food and warm clothing in order to survive.
Expand and fortify your settlement
Build more homes and facilities for your people, in order to expand your population. Construct fortifications and craft weapons, so you are ready for when the inevitable conflict comes.
Each new discovery will make it easier for your settlement to be able to support larger populations, but will also bring new challenges: increased food demand, morale issues and more frequent raider attacks.
Build Megalithic Structures
Our ancestors were capable of incredible engineering feats: mine massive rocks from the environment, transport them using sledges and construct colossal stone structures.
Unlock farming technologies to grow your own vegetables, so you can feed large amounts of people. Domesticate animals to produce food, resources and provide increased muscle power. “
The game reminds me of Age of Empires meets Civilization meets Sim City! A good combination if they can make it work. So Just like the C14 Dating Simulator, I will be reviewing the game from an Archaeogaming perspective and how it represents the periods that it is depicting. Evaluation how walks the line of archaeological/historical facts, game and simulation.
I do not intend to star the Let’s Play until I finish the Let’d Play of the C14 Dating Simulator. With different game styles, challenge modes and creative modes, this may form several Let’s Play segments. I have no fixed format for these at this current time, but will provide an update when I can.
I hope you enjoy the video, I do welcome all feedback, bur please keep it constructive and nice. Have you got any suggestions for games I can look into? Please let me know.
Please note: That this article and game is not sponsored by game distributor, creator or producer. This video is done for the pure purpose of fun, entertainment and education.